bind

public final static Unit bind(ItemStack item, Player player, Boolean showLore, BindType type, BaseSetting setting, Boolean silent)
public final static Unit bind(ItemStack item, Player player, Boolean showLore, BindType type, BaseSetting setting)
public final static Unit bind(ItemStack item, Player player, Boolean showLore, BindType type)
public final static Unit bind(ItemStack item, Player player, Boolean showLore)
public final static Unit bind(ItemStack item, Player player)

将物品绑定玩家

Parameters

item

需要绑定的物品

player

绑定的玩家

showLore

是否显示lore

type

绑定的类型

setting

绑定的设置


public final static Unit bind(ItemStack item, BlockInfo blockInfo, BindType type, Boolean showLore, Boolean silent)
public final static Unit bind(ItemStack item, BlockInfo blockInfo, BindType type, Boolean showLore)
public final static Unit bind(ItemStack item, BlockInfo blockInfo, BindType type)
public final static Unit bind(ItemStack item, BlockInfo blockInfo)

物品从方块掉落物绑定


public final static Unit bind(ItemStack item, UUID uuid, Boolean showLore, BindType type, BaseSetting setting, Boolean silent)
public final static Unit bind(ItemStack item, UUID uuid, Boolean showLore, BindType type, BaseSetting setting)
public final static Unit bind(ItemStack item, UUID uuid, Boolean showLore, BindType type)
public final static Unit bind(ItemStack item, UUID uuid, BindType type)

将物品绑定UUID

Parameters

item

绑定的物品

uuid

绑定的uuid

showLore

是否显示lore

type

绑定的类型

setting

绑定的设置