bind
public final static Unit bind(ItemStack item, Player player, Boolean showLore, BindType type, BaseSetting setting, Boolean silent)
public final static Unit bind(ItemStack item, Player player, Boolean showLore, BindType type, BaseSetting setting)
将物品绑定玩家
Parameters
item
需要绑定的物品
player
绑定的玩家
show Lore
是否显示lore
type
绑定的类型
setting
绑定的设置
public final static Unit bind(ItemStack item, BlockInfo blockInfo, BindType type, Boolean showLore, Boolean silent)
物品从方块掉落物绑定
public final static Unit bind(ItemStack item, UUID uuid, Boolean showLore, BindType type, BaseSetting setting, Boolean silent)
public final static Unit bind(ItemStack item, UUID uuid, Boolean showLore, BindType type, BaseSetting setting)
将物品绑定UUID
Parameters
item
绑定的物品
uuid
绑定的uuid
show Lore
是否显示lore
type
绑定的类型
setting
绑定的设置