bind Block
public final static Unit bindBlock(Player player, ItemStack handItem, Block block, UUID uuid, BaseSetting setting, Boolean isMultiPlace, Boolean silent)
public final static Unit bindBlock(Player player, ItemStack handItem, Block block, UUID uuid, BaseSetting setting, Boolean isMultiPlace)
物品放下变成方块
public final static Unit bindBlock(Block block, UUID uuid, BaseSetting setting, BindType type, List<String> extraData, Boolean silent)
public final static Unit bindBlock(Block block, UUID uuid, BaseSetting setting, BindType type, List<String> extraData)
绑定方块