Player Deny Message Event
Constructors
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public void PlayerDenyMessageEvent(HumanEntity player, BaseSetting setting, String message, Boolean isCoolDown, ItemStack item, Block block, Entity entity)
public void PlayerDenyMessageEvent(HumanEntity player, BaseSetting setting, String message, Boolean isCoolDown, ItemStack item)
public void PlayerDenyMessageEvent(HumanEntity player, BaseSetting setting, String message, Boolean isCoolDown, Block block)
public void PlayerDenyMessageEvent(HumanEntity player, BaseSetting setting, String message, Boolean isCoolDown, Entity entity)